| Create a mirror animation for each animation ending on .R or .L (#401)defaultgit/mastermastertip |
Armin Burgmeier |
25 hours |
| Fix a crash when opening a player viewport in developer mode |
Armin Burgmeier |
25 hours |
| new header for the documentation (+de.po was re-generated by make) |
Tobias Zwick |
30 hours |
| GUI lock icons for network game |
Charles Spurrill |
40 hours |
| Script: Fix creation of objects deriving indirectly from definitions |
Günther Brammer |
46 hours |
| Remove the last traces of the Strings.txt |
Günther Brammer |
2 days |
| Remove a disguised OSTR instance |
Günther Brammer |
3 days |
| Implement zoom limits (#175) |
Sven Eberhardt |
2 days |
| Apply zoom to SolidMask display (#370) |
Armin Burgmeier |
3 days |
| #97 Swimming bug Permanently Fixed |
Charles Spurrill |
4 days |
| new icon #2 |
Tobias Zwick |
4 days |
| updated OC icon |
Tobias Zwick |
6 days |
| msvc: Help disambiguate pow() calls |
Nicolas Hake |
4 days |
| Make zoom speed depend on distance of current zoom to target zoom |
Armin Burgmeier |
5 days |
| Tutorial 2: finished guide messages |
Maikel de Vries |
5 days |
| Tutorial 1: Map change to make loam essential, Clonk -> clonk, @ removed in front of messages |
Maikel de Vries |
5 days |
| win32/opengl: Restore resolution on task switch from fullscreen mode |
Nicolas Hake |
5 days |
| Replaced invalid string manipulation |
Nicolas Hake |
5 days |
| win32/opengl: Enable dynamic window resizing |
Nicolas Hake |
5 days |
| Grapple hook won´t let go of walls and ceilings that easily |
Maikel de Vries |
5 days |
| English descriptions for ressources and vehicles |
Maikel de Vries |
5 days |
| Fix a division by zero in the loam script (#393) |
Armin Burgmeier |
6 days |
| Reload string table when underlying data changes (#271) |
Armin Burgmeier |
6 days |
| Backpack stays open after usage, similar to chest |
Maikel de Vries |
6 days |
| New concept for tutorial 2, still some bugfixing, guide messages and item restore to do |
Maikel de Vries |
6 days |
| Cleanup: Set texture coordinates directly in CStdDDraw::Blit |
Armin Burgmeier |
6 days |
| Revert 924f8fc47d35 (gnu++0x -> c++0x) |
Armin Burgmeier |
6 days |
| Use non-square textures for surfaces when appropriate (#396) |
Armin Burgmeier |
6 days |
| When using g++ then use C++0x mode, not C++0x with GNU extensions |
Armin Burgmeier |
6 days |
| Linux: Fix detection of C library functions by CMake |
Armin Burgmeier |
6 days |
| #97 Clonk swimming bug |
Charles Spurrill |
8 days |
| TutProf tells player to get description of shovel in Tut1 |
Charles Spurrill |
8 days |
| More new graphics |
Charles Spurrill |
8 days |
| Tut messages for extra guidance for extremely hard occassions during tutorial 3 |
Maikel de Vries |
8 days |
| Add a TODO comment about properly applying clrmod/additive/mod2 on meshes |
Armin Burgmeier |
9 days |
| Update German docs translation |
Armin Burgmeier |
10 days |
| Add flags paramater to AttachMesh with an AM_DrawBefore flag (#391) |
Armin Burgmeier |
10 days |
| a few more original GUI icons |
Charles Spurrill |
11 days |
| Airplane clean-up |
Charles Spurrill |
11 days |
| removed airplane debug messages |
Charles Spurrill |
11 days |
| Add German description for the airplane |
Armin Burgmeier |
12 days |
| Easter Egg! :D |
Charles Spurrill |
12 days |
| Fully functional Airplane vehicle added |
Charles Spurrill |
12 days |
| Clean up in Tutorial03 |
Maikel de Vries |
12 days |
| Tutorial 1: Adjusted pit in hangle area so you can't solve it by scaling |
Sven Eberhardt |
12 days |
| #366 - Black pants while riding boompack |
Charles Spurrill |
13 days |
| Tutorial 1 - Guide tells player to advance through cave |
Charles Spurrill |
13 days |
| Added and changed some guide messages in tut03, adapted guide with callbacks to scenario script |
Maikel de Vries |
2 weeks |
| Docs: Slightly update the script reference |
Günther Brammer |
2 weeks |
| Tutorials: Removed Desc**.txt, added some scenario descriptions and fixed the goal message in tut03 |
Maikel de Vries |
2 weeks |
| English descriptions of some objects grammatically corrected |
Charles Spurrill |
2 weeks |
| Fix loam bridge length dependant on control rate (#384); fix direction screwup |
Sven Eberhardt |
2 weeks |
| correct vertex shape for grapplebow |
Charles Spurrill |
2 weeks |
| Balloon works with weapons while flying |
Charles Spurrill |
2 weeks |
| Changed FairCrew entries in Scenario.txt to match Documentation (#278), Tutorials use FairCrew |
Maikel de Vries |
2 weeks |
| more EOL conversions |
Tobias Zwick |
2 weeks |
| EOL conversion |
Tobias Zwick |
2 weeks |
| added descriptions for tools |
Tobias Zwick |
2 weeks |
| Make the dynamite (box) more intuitively useable, removed "not possible, neener, neener" message |
Tobias Zwick |
2 weeks |
| resized a few weapon textures to 128x128 |
Tobias Zwick |
2 weeks |