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OpenClonk / shortlog

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ChangesetAuthorDate
Create a mirror animation for each animation ending on .R or .L (#401)defaultgit/mastermastertip Armin Burgmeier 25 hours
Fix a crash when opening a player viewport in developer mode Armin Burgmeier 25 hours
new header for the documentation (+de.po was re-generated by make) Tobias Zwick 30 hours
GUI lock icons for network game Charles Spurrill 40 hours
Script: Fix creation of objects deriving indirectly from definitions Günther Brammer 46 hours
Remove the last traces of the Strings.txt Günther Brammer 2 days
Remove a disguised OSTR instance Günther Brammer 3 days
Implement zoom limits (#175) Sven Eberhardt 2 days
Apply zoom to SolidMask display (#370) Armin Burgmeier 3 days
#97 Swimming bug Permanently Fixed Charles Spurrill 4 days
new icon #2 Tobias Zwick 4 days
updated OC icon Tobias Zwick 6 days
msvc: Help disambiguate pow() calls Nicolas Hake 4 days
Make zoom speed depend on distance of current zoom to target zoom Armin Burgmeier 5 days
Tutorial 2: finished guide messages Maikel de Vries 5 days
Tutorial 1: Map change to make loam essential, Clonk -> clonk, @ removed in front of messages Maikel de Vries 5 days
win32/opengl: Restore resolution on task switch from fullscreen mode Nicolas Hake 5 days
Replaced invalid string manipulation Nicolas Hake 5 days
win32/opengl: Enable dynamic window resizing Nicolas Hake 5 days
Grapple hook won´t let go of walls and ceilings that easily Maikel de Vries 5 days
English descriptions for ressources and vehicles Maikel de Vries 5 days
Fix a division by zero in the loam script (#393) Armin Burgmeier 6 days
Reload string table when underlying data changes (#271) Armin Burgmeier 6 days
Backpack stays open after usage, similar to chest Maikel de Vries 6 days
New concept for tutorial 2, still some bugfixing, guide messages and item restore to do Maikel de Vries 6 days
Cleanup: Set texture coordinates directly in CStdDDraw::Blit Armin Burgmeier 6 days
Revert 924f8fc47d35 (gnu++0x -> c++0x) Armin Burgmeier 6 days
Use non-square textures for surfaces when appropriate (#396) Armin Burgmeier 6 days
When using g++ then use C++0x mode, not C++0x with GNU extensions Armin Burgmeier 6 days
Linux: Fix detection of C library functions by CMake Armin Burgmeier 6 days
#97 Clonk swimming bug Charles Spurrill 8 days
TutProf tells player to get description of shovel in Tut1 Charles Spurrill 8 days
More new graphics Charles Spurrill 8 days
Tut messages for extra guidance for extremely hard occassions during tutorial 3 Maikel de Vries 8 days
Add a TODO comment about properly applying clrmod/additive/mod2 on meshes Armin Burgmeier 9 days
Update German docs translation Armin Burgmeier 10 days
Add flags paramater to AttachMesh with an AM_DrawBefore flag (#391) Armin Burgmeier 10 days
a few more original GUI icons Charles Spurrill 11 days
Airplane clean-up Charles Spurrill 11 days
removed airplane debug messages Charles Spurrill 11 days
Add German description for the airplane Armin Burgmeier 12 days
Easter Egg! :D Charles Spurrill 12 days
Fully functional Airplane vehicle added Charles Spurrill 12 days
Clean up in Tutorial03 Maikel de Vries 12 days
Tutorial 1: Adjusted pit in hangle area so you can't solve it by scaling Sven Eberhardt 12 days
#366 - Black pants while riding boompack Charles Spurrill 13 days
Tutorial 1 - Guide tells player to advance through cave Charles Spurrill 13 days
Added and changed some guide messages in tut03, adapted guide with callbacks to scenario script Maikel de Vries 2 weeks
Docs: Slightly update the script reference Günther Brammer 2 weeks
Tutorials: Removed Desc**.txt, added some scenario descriptions and fixed the goal message in tut03 Maikel de Vries 2 weeks
English descriptions of some objects grammatically corrected Charles Spurrill 2 weeks
Fix loam bridge length dependant on control rate (#384); fix direction screwup Sven Eberhardt 2 weeks
correct vertex shape for grapplebow Charles Spurrill 2 weeks
Balloon works with weapons while flying Charles Spurrill 2 weeks
Changed FairCrew entries in Scenario.txt to match Documentation (#278), Tutorials use FairCrew Maikel de Vries 2 weeks
more EOL conversions Tobias Zwick 2 weeks
EOL conversion Tobias Zwick 2 weeks
added descriptions for tools Tobias Zwick 2 weeks
Make the dynamite (box) more intuitively useable, removed "not possible, neener, neener" message Tobias Zwick 2 weeks
resized a few weapon textures to 128x128 Tobias Zwick 2 weeks