changelog graph tags branches files

OpenClonk / shortlog

clone this repository: HTTP
$ hg clone http://hg.openclonk.org/openclonk/

navigate: (0) -300 -100 -60 +60 +100 +300 +1000 +3000 tip

ChangesetAuthorAccepted ByDate
Only sort faces if an object is drawn transparent mesh Armin Burgmeier ck 2010-01-06 02:28 +0100
Update bone transformation matrices and vertex data at most once per frame mesh Armin Burgmeier ck 2010-01-06 02:11 +0100
Renormalize rotational part of transformation mesh Armin Burgmeier ck 2010-01-05 22:35 +0100
Apply bone transformation in Clonk's coordinate system to keyframe translation mesh Armin Burgmeier ck 2010-01-05 17:40 +0100
Removed superfluous comment mesh Armin Burgmeier ck 2010-01-05 17:20 +0100
Added more math functions, some cleanup mesh Armin Burgmeier ck 2010-01-05 17:20 +0100
skyrace: hangling, loam and dynamite sections added Sven Eberhardt sven2 2010-01-05 18:38 +0100
tiny update for the hud and tool control Tobias Zwick newton 2010-01-05 17:05 +0100
Add AM_SILENT_RULES Armin Burgmeier ck 2010-01-05 14:27 +0100
windmill and lorry fixed Randrian randrian 2010-01-05 11:23 +0100
reset scroll view on keyboard command Sven Eberhardt sven2 2010-01-04 13:59 +0100
Revive ssize_t definition for non-GNU targets Nicolas Hake isilkor 2010-01-04 03:18 +0100
add C4Include.h to StdMeshMaterial.cpp Sven Eberhardt sven2 2010-01-04 03:24 +0100
MSVC: exclude precompiled headers from tinyxml sources Sven Eberhardt sven2 2010-01-04 03:15 +0100
Merge Randrian's hangle animation into default Armin Burgmeier ck 2010-01-04 03:08 +0100
Merge default into mesh mesh Armin Burgmeier ck 2010-01-04 03:02 +0100
Fix a few minor things which were broken by the merge Armin Burgmeier ck 2010-01-04 02:42 +0100
Implement simple color operations in terms of the extended ones Armin Burgmeier ck 2010-01-04 02:33 +0100
merge Armin Burgmeier ck 2010-01-04 01:12 +0100
Merge mesh into default Armin Burgmeier ck 2010-01-04 01:10 +0100
added hangle animation and behavoir mesh Randrian randrian 2010-01-04 00:58 +0100
wtf? Sven Eberhardt sven2 2010-01-04 00:39 +0100
allow throw during jump/dive; add container speed for throw Sven Eberhardt sven2 2010-01-04 00:36 +0100
decrease NoCollectDelay on handled controls Sven Eberhardt sven2 2010-01-03 23:28 +0100
Support texture blending operations, add player color to clonk material mesh Armin Burgmeier ck 2010-01-03 23:58 +0100
Skip comments in material scripts mesh Armin Burgmeier ck 2010-01-03 23:52 +0100
lil hudfix Tobias Zwick newton 2010-01-03 23:31 +0100
decrease NoCollectDelay on handled controls Sven Eberhardt sven2 2010-01-03 23:28 +0100
HUD goal object Tobias Zwick newton 2010-01-03 23:17 +0100
goal hud Tobias Zwick newton 2010-01-03 19:20 +0100
fix shovel-throwing Sven Eberhardt sven2 2010-01-03 23:16 +0100
sky race Sven Eberhardt sven2 2010-01-03 20:18 +0100
add loam Sven Eberhardt sven2 2010-01-03 19:17 +0100
race goal Sven Eberhardt sven2 2010-01-03 18:18 +0100
fixed errors Tobias Zwick newton 2010-01-03 18:04 +0100
merge Tobias Zwick newton 2010-01-03 17:55 +0100
multiplayer hud bug Tobias Zwick newton 2010-01-03 17:54 +0100
more HUD stuff Tobias Zwick newton 2010-01-03 17:36 +0100
goal control implemented (fanfare sound by tobyk@freesound.org) Sven Eberhardt sven2 2010-01-03 17:29 +0100
hey, linendings really suck! mesh Randrian randrian 2010-01-03 01:14 +0100
new run and stand animation, and new walk behavior (stand when not moving, walk when moving slowly and run when moving fast) mesh Randrian randrian 2010-01-03 01:08 +0100
autotools: Only require AC_PROG_OBJCXX for configure scripts for macosx Günther Brammer guenther 2010-01-03 00:50 +0100
Make sure to load the exact texture that is requested, not a scaled one mesh Armin Burgmeier ck 2010-01-02 23:11 +0100
fix on crew is deleted Tobias Zwick newton 2010-01-02 22:29 +0100
fix mesh build for MSVC mesh Sven Eberhardt sven2 2010-01-02 19:40 +0100
Script: Music() no longer overwrites the music settings of the user Günther Brammer guenther 2010-01-02 17:33 +0100
Add missing includes to C4DefGraphics.cpp Günther Brammer guenther 2010-01-02 17:56 +0100
other overlay for clonk mesh Randrian randrian 2010-01-02 15:26 +0100
added overlay material for clonk and synchronized walkspeed and movement mesh Randrian randrian 2010-01-02 13:48 +0100
Remove newlines from mesh/material error logs mesh Armin Burgmeier ck 2010-01-02 03:49 +0100
(Mostly) honor tex_address_mode, tex_border_colour and filtering mesh Armin Burgmeier ck 2010-01-02 03:26 +0100
Load tex_address_mode, tex_border_colour and filtering from material scripts mesh Armin Burgmeier ck 2010-01-01 22:20 +0100
Autotools: Update pthread detection macro Günther Brammer guenther 2009-12-31 03:20 +0100
Autotools: macosx support Günther Brammer guenther 2009-12-31 03:16 +0100
netio error message fix Günther Brammer guenther 2009-11-03 00:59 +0100
OpenGL: Cleanups Günther Brammer guenther 2009-10-26 00:05 +0100
Move prototypes back to C4Prototypes.h Günther Brammer guenther 2010-01-02 01:19 +0100
Reorganize C4Include.h and Standard.h Günther Brammer guenther 2010-01-02 01:11 +0100
Add missing includes to C4PlayerControl.cpp Günther Brammer guenther 2010-01-02 01:12 +0100
add C4GFXOV_MODE_Rank Sven Eberhardt sven2 2010-01-01 21:35 +0100