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| Changeset | Author | Accepted By | Date |
|---|---|---|---|
| Only sort faces if an object is drawn transparent mesh | Armin Burgmeier | ck | 2010-01-06 02:28 +0100 |
| Update bone transformation matrices and vertex data at most once per frame mesh | Armin Burgmeier | ck | 2010-01-06 02:11 +0100 |
| Renormalize rotational part of transformation mesh | Armin Burgmeier | ck | 2010-01-05 22:35 +0100 |
| Apply bone transformation in Clonk's coordinate system to keyframe translation mesh | Armin Burgmeier | ck | 2010-01-05 17:40 +0100 |
| Removed superfluous comment mesh | Armin Burgmeier | ck | 2010-01-05 17:20 +0100 |
| Added more math functions, some cleanup mesh | Armin Burgmeier | ck | 2010-01-05 17:20 +0100 |
| skyrace: hangling, loam and dynamite sections added | Sven Eberhardt | sven2 | 2010-01-05 18:38 +0100 |
| tiny update for the hud and tool control | Tobias Zwick | newton | 2010-01-05 17:05 +0100 |
| Add AM_SILENT_RULES | Armin Burgmeier | ck | 2010-01-05 14:27 +0100 |
| windmill and lorry fixed | Randrian | randrian | 2010-01-05 11:23 +0100 |
| reset scroll view on keyboard command | Sven Eberhardt | sven2 | 2010-01-04 13:59 +0100 |
| Revive ssize_t definition for non-GNU targets | Nicolas Hake | isilkor | 2010-01-04 03:18 +0100 |
| add C4Include.h to StdMeshMaterial.cpp | Sven Eberhardt | sven2 | 2010-01-04 03:24 +0100 |
| MSVC: exclude precompiled headers from tinyxml sources | Sven Eberhardt | sven2 | 2010-01-04 03:15 +0100 |
| Merge Randrian's hangle animation into default | Armin Burgmeier | ck | 2010-01-04 03:08 +0100 |
| Merge default into mesh mesh | Armin Burgmeier | ck | 2010-01-04 03:02 +0100 |
| Fix a few minor things which were broken by the merge | Armin Burgmeier | ck | 2010-01-04 02:42 +0100 |
| Implement simple color operations in terms of the extended ones | Armin Burgmeier | ck | 2010-01-04 02:33 +0100 |
| merge | Armin Burgmeier | ck | 2010-01-04 01:12 +0100 |
| Merge mesh into default | Armin Burgmeier | ck | 2010-01-04 01:10 +0100 |
| added hangle animation and behavoir mesh | Randrian | randrian | 2010-01-04 00:58 +0100 |
| wtf? | Sven Eberhardt | sven2 | 2010-01-04 00:39 +0100 |
| allow throw during jump/dive; add container speed for throw | Sven Eberhardt | sven2 | 2010-01-04 00:36 +0100 |
| decrease NoCollectDelay on handled controls | Sven Eberhardt | sven2 | 2010-01-03 23:28 +0100 |
| Support texture blending operations, add player color to clonk material mesh | Armin Burgmeier | ck | 2010-01-03 23:58 +0100 |
| Skip comments in material scripts mesh | Armin Burgmeier | ck | 2010-01-03 23:52 +0100 |
| lil hudfix | Tobias Zwick | newton | 2010-01-03 23:31 +0100 |
| decrease NoCollectDelay on handled controls | Sven Eberhardt | sven2 | 2010-01-03 23:28 +0100 |
| HUD goal object | Tobias Zwick | newton | 2010-01-03 23:17 +0100 |
| goal hud | Tobias Zwick | newton | 2010-01-03 19:20 +0100 |
| fix shovel-throwing | Sven Eberhardt | sven2 | 2010-01-03 23:16 +0100 |
| sky race | Sven Eberhardt | sven2 | 2010-01-03 20:18 +0100 |
| add loam | Sven Eberhardt | sven2 | 2010-01-03 19:17 +0100 |
| race goal | Sven Eberhardt | sven2 | 2010-01-03 18:18 +0100 |
| fixed errors | Tobias Zwick | newton | 2010-01-03 18:04 +0100 |
| merge | Tobias Zwick | newton | 2010-01-03 17:55 +0100 |
| multiplayer hud bug | Tobias Zwick | newton | 2010-01-03 17:54 +0100 |
| more HUD stuff | Tobias Zwick | newton | 2010-01-03 17:36 +0100 |
| goal control implemented (fanfare sound by tobyk@freesound.org) | Sven Eberhardt | sven2 | 2010-01-03 17:29 +0100 |
| hey, linendings really suck! mesh | Randrian | randrian | 2010-01-03 01:14 +0100 |
| new run and stand animation, and new walk behavior (stand when not moving, walk when moving slowly and run when moving fast) mesh | Randrian | randrian | 2010-01-03 01:08 +0100 |
| autotools: Only require AC_PROG_OBJCXX for configure scripts for macosx | Günther Brammer | guenther | 2010-01-03 00:50 +0100 |
| Make sure to load the exact texture that is requested, not a scaled one mesh | Armin Burgmeier | ck | 2010-01-02 23:11 +0100 |
| fix on crew is deleted | Tobias Zwick | newton | 2010-01-02 22:29 +0100 |
| fix mesh build for MSVC mesh | Sven Eberhardt | sven2 | 2010-01-02 19:40 +0100 |
| Script: Music() no longer overwrites the music settings of the user | Günther Brammer | guenther | 2010-01-02 17:33 +0100 |
| Add missing includes to C4DefGraphics.cpp | Günther Brammer | guenther | 2010-01-02 17:56 +0100 |
| other overlay for clonk mesh | Randrian | randrian | 2010-01-02 15:26 +0100 |
| added overlay material for clonk and synchronized walkspeed and movement mesh | Randrian | randrian | 2010-01-02 13:48 +0100 |
| Remove newlines from mesh/material error logs mesh | Armin Burgmeier | ck | 2010-01-02 03:49 +0100 |
| (Mostly) honor tex_address_mode, tex_border_colour and filtering mesh | Armin Burgmeier | ck | 2010-01-02 03:26 +0100 |
| Load tex_address_mode, tex_border_colour and filtering from material scripts mesh | Armin Burgmeier | ck | 2010-01-01 22:20 +0100 |
| Autotools: Update pthread detection macro | Günther Brammer | guenther | 2009-12-31 03:20 +0100 |
| Autotools: macosx support | Günther Brammer | guenther | 2009-12-31 03:16 +0100 |
| netio error message fix | Günther Brammer | guenther | 2009-11-03 00:59 +0100 |
| OpenGL: Cleanups | Günther Brammer | guenther | 2009-10-26 00:05 +0100 |
| Move prototypes back to C4Prototypes.h | Günther Brammer | guenther | 2010-01-02 01:19 +0100 |
| Reorganize C4Include.h and Standard.h | Günther Brammer | guenther | 2010-01-02 01:11 +0100 |
| Add missing includes to C4PlayerControl.cpp | Günther Brammer | guenther | 2010-01-02 01:12 +0100 |
| add C4GFXOV_MODE_Rank | Sven Eberhardt | sven2 | 2010-01-01 21:35 +0100 |